Anthem’s first two months since launch have been rough ones: Players have groused about stingy loot tables, crashes, repetitive quest structure, and a host of other annoyances in BioWare’s high-flying loot-shooter. But Chris Roberts, the founder of Cloud Imperium Games and the director behind its long-anticipated Star Citizen, says Anthem could still be a great game. In an interview with Newsweek, Roberts compares the development of Star Citizen to that of Anthem, noting that since Star Citizen is a crowdfunded endeavor, CIG has been able to take a less deadline-driven approach to development than is required at a public company such as EA. However, Roberts says both Anthem and Star Citizen are in the category of big online games that require a lot of iteration. “I’ve played [Anthem], so I know there’s plenty of nice stuff in there, stuff that works, and then there’s some stuff that doesn’t work,” he said. “It’s like what we’re doing on Star Citizen. It’s just iteration. I hope EA and BioWare don’t give up on it, that they get their heads down, roll out and improve things to make it work.”
Syndicated from here: There’s still hope for Anthem, says Star Citizen’s Chris Roberts
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