At the beginning of Skyrim, you’re presented with an important choice - which race to choose for your Dragonborn. Each race has different perks and abilities - for example, Nords get 50% resistance to frost, courtesy of growing up in Skyrim’s often intemperate climate. However, one modder has now taken this further and completely overhauled races to make your choice "more meaningful.” The Aetherius Skyrim mod by creator Simon Magus is described as a “Vanilla Plus overhaul that aims to make races more meaningful without making them more restrictive.” The way it works is by setting all starting skills at five, down from 15, but then adding a “major skill” to each race beginning at level 20, plus five “minor” skills at 15, meaning that your experience of the game’s early stages will differ more visibly depending on which race you choose. In assigning these, Magus has paid close attention to the Elder Scrolls lore and also the “mechanical bonuses” from previous titles in the series, though aims to prevent “pigeonholing any race into a single build”.
Syndicated from here: This Skyrim mod improves race-specific perks – even for your enemies
No comments:
Post a Comment