Valve has put out an official statement regarding 'Crate Depression 2019,' the Team Fortress 2 bug that guaranteed Unusual items and was poised to tank Team Fortress 2's long-running and extremely valuable item economy. A bug that appeared in Team Fortress 2 July 25 changed the odds of some of the game's older crates. All of a sudden, these were granting an Unusual item every time someone opened one, rather than at the 1% drop rate at which Unusuals are meant to appear. As you might imagine, this had profound and nearly instant impacts on the game's item marketplace, where crates and that hats found within them are traded and purchased for real money. The price of rare hats crashed, while unopened crates skyrocketed in value. In a statement Friday, Valve said it has been considering the problem over the past week and rolled out what it believes is a solution. The goal, it said, was "minimizing the impact on the TF2 community as a whole, while preserving the experience of customers who had simply opened a crate, made a trade, or purchased from the market on the 25th, unaware that a bug produced their item."
Syndicated from here: Valve has rolled out a fix for the Team Fortress 2 Crate Depression
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