Friday, May 15, 2020

A World of Warcraft boss was literally based on a nightmare its designer had

Remember Ner'zhul? The tough and tricky-to-beat final boss of the World of Warcraft level 100 Shadowmoon Burial Grounds dungeon from Warlords of Draenor? He's got some serious melee skills up his sleeve, especially in Heroic mode - and it turns out this is the result of a senior game designer's nightmare. That's according to Candace Thomas, senior game designer for both WoW and the upcoming Diablo 4, who has tweeted about the Heroic boss' creation. "I made this boss in WoW who used to sweep the playspace from left to right," she says, "and you'd have to dodge it in crafty ways. "One night, I had a nightmare that it was broken and it was sweeping from all directions. The next day I made the heroic version of that encounter do that," she explains, signing off with a "fin". Fans have of course dived in to recall their favourite bosses from the online RPG game's extensive catalogue of foes to fell and guess which boss Thomas referring to. Now, she's confirmed it's none other than the orc warchief himself.
Syndicated from here: A World of Warcraft boss was literally based on a nightmare its designer had

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