At this year's Rainbow Six Siege Invitational (SI 2020), Ubisoft announced some nifty new features headed to the game as part of its Rainbow Six Siege Year 5 and Year 6 roadmap plans: match replays and a new ping system. However, as part of a Steel Wave reveal stream, Ubisoft has announced it's needed to postpone their release in-game due to challenges arising from the outbreak of COVID-19 around the world. That's according to the FPS game's director Leroy Athanassoff in the live reveal, who has announced the two features' delay. "Just like everybody else," he says, "we had to adapt to this strange situation we are all in. In those past weeks we had to face a lot of human and technical challenges. Good news is, we overcame almost all of them, and we are going to deliver to you a new, kickass season." However, this new situation has meant the studio's needed to "make a tough decision" with regard to the features. "We were extremely excited to bring to you the match replay and the new ping system that we showed you at SI," he explains.
Syndicated from here: Rainbow Six Siege match replays and new ping system delayed
No comments:
Post a Comment