Monday, October 5, 2020

Teamfight Tactics patch 10.21 notes – Divine, Moonlight reworks; trait balance changes

Right alongside LoL patch 10.21 for its sister MOBA game, League of Legends, Teamfight Tactics patch 10.21 has landed on the autobattler's PBE for its own round of testing, tweaks, and tinkerings. And, it's a pretty big one. So far on the PBE, there's a handful of pretty significant Champion buffs that could throw something pretty new into the mix, along with a bunch of trait changes - including reworks of two of them. Let's take a look, shall we? First up, those trait overhauls. It looks like Divine's going to be getting a big ol' boost, with a change that means it gives a temporary - but heartier - buff. It'll activate the same way as before - that is, upon attacking six times or dipping below half health - but the trait will now remove all crowd control, as well as grant reduced damage and 50% bonus true damage while in effect. Moonlight, too, has been reworked for the coming patch, with the trait now rewarding five-unit builds by letting you star up three units, rather than the one previously.
Syndicated from here: Teamfight Tactics patch 10.21 notes – Divine, Moonlight reworks; trait balance changes

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